$ global fps=10 name=overlay6
$ scene1 visualization=../TransAtlas.vmd 

# scene1

! The square brackets will be dynamically filled with a value
! determined based on dataframes (if specified) or frames (otherwise);
! a value in the brackets acts as a multiplier

{animate     frames=0:17 t=3s;
 add_overlay text='opening: []' origin=0.6,0.8 dataframes=1:0}
{animate     frames=17:0 t=3s;
 add_overlay text='closing: []' origin=0.1,0.1 dataframes=1:0 decimal_points=1}
{animate     frames=0:17 t=3s;
 add_overlay text='time: [10] ns' origin=0.6,0.8 decimal_points=0}
